Day 15: Limited progress

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Hi Friends! đź‘‹

📊 Daily Stand-Up: Yesterday, as the Lead Engineer, we made limited progress on our AI Game. We mainly worked on tidying up the app, fixing small things etc.. Cloud functions and in-app purchasing are things we want to get right so taking our time here isn’t bad. Today we have limited time but we’ll try to make progress on the following : 

  • Send to testers
  • Cloud functions
    • ETL Score resetting
    • Player messaging
  • Ability to brick the app for forced upgrades
  • Advertising

🎵 Playlist: https://open.spotify.com/track/2FSDgZ3Ysl0a8x8luagG7G?si=40e682bfc9044b04

⏮️ Previous: https://www.linkedin.com/posts/david-giametta-a33261108_day-14-giving-new-players-a-chance-activity-7171150104152793089-EzrG?utm_source=share&utm_medium=member_desktop

#AI, #TechJourney, #Flutter, #MobileGameDevelopment, #SoftwareDevelopment, #ProgrammingLife, #TechBlog, #AIGame

By: David Giametta

Future David here! I hope you enjoyed reading through this post. AI Murders is now live! Apple, Google

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